welcome to devfactor! today we have a video that's beenbrought to you by request gonna viewers and thatquestion i was asked was how did you teach yourself how to buildvideo games so i'm going to be a really cool answerthis because i'm show you
How To Make An Android Game, the majority of video games that i billsince i started doing this as a hobby so for that reason i'dsuggest you stick around to the other this video because at the end to this video on theshow something that's never
been shown for on the web the firstvideo game ever built by yours truly if you don't wanna see crown got theformer on-screen otherwise the starting into it so the first step is start small andthis is one of the more important steps that a lot of people don't realize when i talk to a lot of people that wantto build games a lot of times it tell me they want to build like in pammal or 3d first person shooter in thesegames are really difficult to build especiallywhen you have go foundational knowledge
as humans are really driven by feedbackand he starred in the big game may never finish it he may never getthem valuable feedback that you get from actually playing on finished game if youstart with something small you can finish it you can polish it up hate you have aworking team you can look back on it and take up allthe steps it took to build it from start to finish and then you can think of what steps youhave to modify to make it bigger so this is why i think starting small isso important
on the screen you see the second game iever bill a space shooter game written injavascript so the second thing equation is practice on screen you'llsee the third game i bill which is a multi-player tic tac toe gamewritten c sharp is on top of the unity gameengine and this brings us the party of theequation which is practice batting practice is essential for anyonewho works in a profession whether surrounded by softwaresunamerica we have this misconception themisconception is that some programmers
i'm actually better than others we haveentire films based after this we have the facebook film mark zuckerberg wherethey make him out to be some tape a genius that everyone has class at harvard know tokeep up with them even have terminology like 10xprogrammer to programmer capable doing ten times the amount of things isyour average one just cuz he's so intelligent somethingso you right off the bat that this is a load of bullcrap and there's no such thing as a geniusprogrammer for the most part
when you meet someone who seems to be agenius programmer nine times out and ingenious programmerin reality the edges practice way more than you and possibly have under study habits than you see humansare naturally very ambiguous and software has to lack all ambiguityso naturally one of the best things you can do tobecome a better developer is just to write more software so his mum the games they came after mymulti-player tic tac toe game
quite frankly it's nothing but a flapebert called in order to build this game i despair ashell time googling in so many other people i closed flatthe bird it was easy to find example source code it was easy to find forms with peoplediscussing how they built the game ex ever and the reason i built this gamebecause i realized that flap the bird was allowed to access and i wanna try to tear that apartfigure out why it was so entertain and that brings me to my thirdpoint which is polish
in polish is critical game you ever ship even if it's a 2d side scroller or atetris clone or flappy bird club now here's myreasoning for that in my reasoning is when implementing thecore features you learn ally about program as a gamedeveloper it's very important have a solid graspof programming fundamentals in this is because the code is basicallythe clue that has your game together it's almostlike the bread in a blt but similarly to a blt if youhave nothing else
then all you have is two slices of breadand who's gonna pay for two slices of bread that you can pick up at thegrocery store but you know all the sudden at somebaking you had some fresh lettuce fresh juicy ripe tomatoes somemillionaires all the sudden you have a blt it's notjust two pieces of bread anymore now it's a fully-fledged delicioussandwich and that just sounds so much moreappetizing and this is why the polish on it is socritical in this is where you can just stop atthe code if you stop at the code
your game is going to be really dry isto be really boring right seem to think you our asset seemto think i've the sounds lead to think of how does the userinteract with the game how does the graphic user interface workif there is one what's the control scheme and then somethings that indie game developers don't seem tothink about a lot is the psychology the user playing the game so i'd like touse a game as an example for this like you is league of legends producedby riot games is a competitive multiplayer game and in2013
rankings me 624 million dollars of %uh selling skins so i was luckyenough to be a close beta player for league of legends but one thing i can say about that wasleague of legends was not a very good team during the closed beta the graphics werevery poor the gameplay was really slow paced andthe worst so many bugs i can even store to list themoff the top of my head but here's a legal edge instagood firstit was entirely by accident to legal
engines was really good capturing a competitivespirit it just happened to be the rightenvironment we could really get into the game and you could play with your friends andyou're talking over skype are strategizing and trying to figure out how to beat anyteam so i believe that's what has allowed the alleged become such a popular gamesee their competitors have better
graphics better characters better game playing alot of them have better animations better sound effects but none of them make that competitivespirit as easily accessible to the average person as ray games has made in their gamewhich brings us to our final topic the first game i am for me i made thisgame late middle school like all that weightloss simulator the idea was if you run on thetreadmills long enough without falling
your character will eventually becomeskinnier and while that's a little bit humorousit's not a very exciting promise for a the game lacked a ton of polish it's just another infinite runner withwords graphics but after lot of practicing and after alot of polishing because i never give up i was able toproduce better games in the future and today i'm quite confident in myprogramming game development abilities so that's my story and if you have asimilar story or even a vastly different story i'd love to hear it in thecomments section
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